@startuml
sprite $hat_wizard [48x48/16] {
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}


!define FA6_HAT_WIZARD(_alias) ENTITY(rectangle,black,hat_wizard,_alias,FA6 HAT_WIZARD)
!define FA6_HAT_WIZARD(_alias, _label) ENTITY(rectangle,black,hat_wizard,_label, _alias,FA6 HAT_WIZARD)
!define FA6_HAT_WIZARD(_alias, _label, _shape) ENTITY(_shape,black,hat_wizard,_label, _alias,FA6 HAT_WIZARD)
!define FA6_HAT_WIZARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,hat_wizard,_label, _alias,FA6 HAT_WIZARD)
skinparam folderBackgroundColor<<FA6 HAT_WIZARD>> White
@enduml